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@Mikael Happy to help! I had 2 bugs to fix, both vertical shaking and floor squirming. I've stopped bothering with actual map shaking in the game (even though the shakes are appropriate). For some reason that I can't figure out, Squirt, the Slayer, shakes the player when they move, and when they die, if they're near an enemy, they shake that enemy. Is this some kind of new behavior you implemented? If so it's hilarious, 'cause I just spent an hour yelling "JUST MOVE ONE SINGULAR POINT!" The other bug I fixed is that if a player is playing on an invader, and the invader tries to pick up anything off the ground by its' mouth, the invader will shake, which confuses the player into thinking they need to move since it's supposed to be coming from under them. Now I need help testing to make sure there aren't any more bugs I missed.
@RevGaming Sorry man, this game is impossible to beat even with the percentage of the map I own, since I like fighting for every corner. Once I have access to the lift I have in the east, along with having the score of the warlock referee changed, I can beat those things if I wish. The 1st floor I own roughly 5%. The 2nd is at 20%. The 3rd is at roughly 35%. The 4th is around 55%, and the the 5th is around 70%, and the 6th is around 75%. That's including the warlock referee giving me an extra 10%.
@Mikael I agree. I've beaten it like 100 times since the first try, and spent days watching you successively beat each floor piecemeal without so much as a glimmer of hope for success. It's such a wonderful feeling when you finally beat the invader early on, but it's crazy hard to figure out how to do it. I finally figured it out and got on the 6th floor of 1st level invader, so you're not going to beat it from there, but you will beat it after you clear the 4th floor, so that's the last leg I need you to help me clear.
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